Version 1.1.5 Release!


Hey everyone! After a little hiatus from development, I'm back to working on the project and I've got a new version for all of you! This update is a full UI overhaul. I changed the look of the buttons, the popups, the font of the text, everything except the inventory (for now). I'm hoping for the next update that I can get more towers, enemies, damage/resistance types, and a new system for level selection!

Changelog:

  • UI updates
    • Text Font
    • Buttons now look like scrolls
    • No more basic transparent black backgrounds on popups (tower upgrades screen, enemy hover info, etc.)
  • Tutorial Updates
    • Included a segment which explains the Mine which was otherwise absent from the tutorial
    • Changed prompts to be located at the bottom of the screen instead of the top
    • Can now be replayed from the Main Menu
  • Bug Fixes
    • Tutorial wouldn't end if player didn't clear every enemy at once, they'd just keep spawning.
    • Spyglass was able to be used during travelling, essentially stopping movement and allowing the player to freely control the boat
    • Key binds wouldn't save if loading from a prior version. They properly set to the default keys now

Files

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20 days ago

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